TINY TOWN GROWS 小鎮慢慢長
🌱 關於《小鎮慢慢長 Tiny Town Grows》
《小鎮慢慢長》是一款免安裝、打開瀏覽器就能玩的 3D 微縮城市建造與模擬經營遊戲。從一條連接國道交流道的小馬路開始,規劃住宅、商業與工業區,引進水電與市政服務,看著空地隨著地價與繁榮度從平房一步步長成公寓與摩天大樓,親手打造屬於你的海灣城鎮。
共有 4 個劇本關卡、5 張自由地圖,以及最大 56×56 格的沙盒模式。主選單右上角可切換中文/English。
✨ 遊戲特色
- 會自己長大的分區:住宅(綠)、商業(藍)、工業(黃)各分低密度與高密度,共 6 種。房子會隨著道路、水電、地價與公共設施,從 1 級慢慢升到 3 級;教育水準提升後,可以解鎖公寓大廈、大型百貨與高科技廠。
- 跨水造橋:道路拉過河面或海面時,會自動架起橋樑。
- 生動的交通:小客車、公車、計程車在路上穿梭,海港有貨輪進出。
- 完整的市政服務:風力、太陽能、火力發電廠與變電所;水塔、抽水站、自來水廠;診所到大型醫院;國小、高中、大學;警察局、消防局;從掩埋場到生態回收中心的四種垃圾處理設施。
- 教育帶動產業升級:全鎮教育達標後,就能劃設高密度工業區,發展高稅收、低污染的高科技廠。
- 日夜景觀與地標:社區公園、春櫻秋楓的四季樹林、摩天輪遊樂園;城市長大後可以蓋鎮公所、海港碼頭,以及海灣歌劇院、晴空觀景塔、巨型巨蛋體育館三大地標。
- 18 種資料圖層:電力、供水、地價、交通流量、空氣/噪音/土地污染、幸福度、犯罪率、垃圾、起火風險,以及各項服務的涵蓋範圍,一眼看出城市哪裡出了問題。
- 可以把火災設定成「只受損、不燒毀」,不喜歡城市被破壞的玩家也能安心玩。
🎮 操作方式
- 滑鼠左鍵點擊/拖曳:鋪道路、劃分區、蓋設施(放下前會顯示預覽與花費)
- 在空地上用左鍵拖曳,或 WASD/方向鍵:移動視角
- 滑鼠右鍵拖曳,或 Q/E:旋轉視角
- 滑鼠滾輪:縮放
- 空白鍵:暫停/繼續
- ESC:取消目前的工具
- 存檔:每個月與離開頁面時會自動存檔;每關有 3 個存檔槽,也可以匯出存檔代碼備份。存檔保存在你的瀏覽器裡,清除瀏覽資料會一起消失。
- 支援手機觸控操作。
💡 新手鎮長小撇步
1. 先接道路,再通水電:分區要連到聯外道路,並且有電、有水,房子才會開工。電和水是沿著道路送的,所以設施要蓋在路邊。
2. 工業和火力電廠放外圍:它們會帶來污染和噪音、拉低附近地價。在中間種一排小樹林,可以減少污染和噪音。
3. 蓋學校帶動發展:教育指數提高後,會依序解鎖高密度住宅、高密度商業;有國小和高中(或大學),且教育指數達到 55 分,就能解鎖高科技廠。
🌱 About Tiny Town Grows
Tiny Town Grows is a cozy 3D miniature city builder that runs right in your browser, no install needed. Start with a single road off the highway exit, zone homes, shops and industry, bring in power, water and public services, and watch empty lots grow from cottages into apartments and skyscrapers as land value and prosperity rise.
Includes 4 scenario levels, 5 free-play maps and a sandbox mode with maps up to 56×56. Switch between English and Chinese with the button at the top right of the main menu.
✨ Key Features
- Zones that grow on their own: residential (green), commercial (blue) and industrial (yellow), each in low and high density. Buildings level up from 1 to 3 based on roads, utilities, land value and nearby services, and better education unlocks apartment towers, department stores and high-tech factories.
- Bridges: drag a road across a river or bay and a bridge is built automatically.
- Living traffic: cars, buses and taxis on the streets, and cargo ships at the harbor.
- Full city services: wind, solar and coal power plants plus substations; water towers, pumping stations and water treatment plants; clinics to large hospitals; elementary schools, high schools and universities; police and fire stations; and four tiers of waste management, from landfills to eco-recycling centers.
- Education drives industry: once your town is educated enough, you can zone high-tech industry with high tax income and little pollution.
- Day and night, and landmarks: parks, seasonal groves of cherry blossoms and autumn maples, and an amusement park with a Ferris wheel. As your city grows, unlock the town hall, a harbor, and three landmarks: the Bay Opera House, the Sky Tower and the Mega Dome Stadium.
- 18 data overlays: power, water, land value, traffic, air / noise / ground pollution, happiness, crime, garbage, fire risk and service coverage, so you can see at a glance where your city needs help.
- Fires can be set to damage only, never destroy, if you'd rather not see your city burn.
🎮 Controls
- Left click / drag: build roads, zone land and place buildings (with a preview and cost shown before placing)
- Left drag on empty ground, or WASD / arrow keys: pan the camera
- Right drag, or Q / E: rotate the camera
- Mouse wheel: zoom
- Space: pause / resume
- Esc: cancel the current tool
- Saving: the game autosaves every month and when you leave the page. Each level has 3 save slots, and you can export a save code as a backup. Saves are stored in your browser and will be lost if you clear browsing data.
- Touch controls are supported on phones.
💡 Tips for New Mayors
1. Roads first, then utilities: zones need a road connected to the highway, plus power and water, before anything gets built. Power and water travel along roads, so place utilities next to a road.
2. Keep industry and coal plants on the edge of town: they bring pollution and noise and lower nearby land value. A row of trees in between reduces both.
3. Build schools to unlock high tech: reach a population of 300, build an elementary school and a high school (or university), and raise your education score to 55 to unlock high-tech industry zones.
| Updated | 8 hours ago |
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | seaertw |
| Genre | Simulation |
| Tags | 3D, City Builder, Cozy, Isometric, Low-poly, Management, Relaxing, Sandbox, Tycoon, urban-planning |
| AI Disclosure | AI Assisted, Code, Graphics |





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